Dragonborn

Type: Monsterous Humanoid (dragonborn)

  • Dragonborn have Darkvision 60 feet.
  • Dragonborn must eat, breathe and sleep.

Size: Medium

  • Dragonborn have no benefits or penalties due to their size.
  • Dragonborn have a reach of 5 feet and occupy a space of 5×5 feet.

Base Speed: Normal

  • Dragonborn have a base speed of 30 feet

Ability Score Modifiers: Advanced

  • Dragonborn receive + 2 to Strength, Constitution and Dexterity, + 4 to Charisma; -2 to Wisdom (or Intelligence).

Language: Standard

  • Dragonborn begin play speaking Common and Draconic.
  • Characters with exceptional Intelligence may also learn: Undercommon, Slyvan, Orc, Dwarven, Terran, Aklo, and Abyssal.

Racial Traits:

  • Breath Weapon: Based on the color of their scales, a Dragonborn gains a breath weapon. At creation, choose from one of the following energy types (acid, cold, electricity, or fire). The Dragonborn may breathe a 20-foot line of this energy once per day as a standard action. This is a supernatural breath weapon attack dealing 1d6 points of damage of the specified type to the specified area. All creatures within the affected area must make a Reflex saving throw to avoid taking damage. The save DC against this breath weapon is 10 + 1/2 the user’s character level + the user’s Constitution modifier. Those who succeed at the save take no damage from the attack.
  • Energy Resistance: Dragonborn gain resistance 5 on the energy type which matches their breath weapon. This is chosen at character creation and cannot be changed.
  • Bite: Dragonborn have a natural bite attack dealing 1d3 damage. This is a primary attack or a secondary attack if the dragonborn is wielding manufactured weapons.

Alternate Racial Traits:

  • Vestigial Wings: Some dragonborn have wings that do not provide the lift required for actual flight, but do have enough power to aid flight attained by some other method, and grant a + 4 racial bonus on Fly checks. This trait replaces Energy Resistance.
  • Increased Breath Weapon: Some dragonborn have a more powerful breath weapon. These dragonborn do half damage on a failed saving throw. This trait replaces Bite.
  • Slapping Tail: Some dragonborn have long tails that can be used to make attacks of opportunity in battle. This tail is a natural weapon that does 1d8 points of damage plus the user’s Strength modifier. This trait replaces Bite.

Dragonborn

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